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Devlog
V0.6.2 - Credits Screen and Level UP!
April 19, 2024
by
NotValidSky
With LevelUP right on the horizon, we have made a credits screen at the end of the game! We have also made some small tweaks to optimize the process. We will be at booth 97 at Level UP 2024, see you t...
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V0.6.1.3 - Audio Fixes
April 10, 2024
by
NotValidSky
Fixed the needle for the clock not highlighted Fixed bgm layering issue Fixed some voicelines not playing...
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Weekly Progress Update Wk10 - V0.6.1 Voicelines and more scene optimizations!
April 09, 2024
by
NotValidSky
For this week: We have added voice lines to guide the players better and add more immersion. We also changed the play place level, now with a more interesting look! More decorations are added to all t...
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Weekly Progress Update Wk8&9 - V0.5.1 New Level and A Lot of Optimizing
March 29, 2024
by
NotValidSky
During the past two weeks, our team has been focusing on doing playtests and optimizing the game. There are serval changes in the garden and the office level. If you want to know more about how the pl...
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Weekly Progress Update Wk7 - V0.1.6 Level Optimizing
March 18, 2024
by
NotValidSky
In this week, our team has made a number of changes to make the garden level connected better. You can download the 0.1.6 version to test it out! The changes are the following: The seeds are changed i...
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Weekly Progress Update Wk6 - V0.1.2 Playtest and Updated GDD
March 10, 2024
by
NotValidSky
This week, we have made some changes to the game, which you can download from this post and playtest. If you have any feedback, you are very welcome to leave a comment on this post! The garden level h...
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Weekly Progress Update Wk5 - Alpha
March 03, 2024
by
NotValidSky
For this week, our team has made a build for Alpha, which you can play the tutorial level and the garden level (in attachment). We worked on refining our alpha models too based on feedback we got. For...
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Weekly Progress Update Wk4 - Pre-Alpha
February 26, 2024
by
NotValidSky
1
For this week, our team is focusing on building the alpha version, which is mainly optimizing mechanics and building assets. We have: Worked on making the puzzles more coherent and playable by refinin...
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Weekly Progress Update Wk3 - Level Prototype
February 19, 2024
by
NotValidSky
For this week we have developed a level prototype for the garden level, which you can play at the front page...
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Weekly Progress Update Wk2 - Design Document
February 10, 2024
by
NotValidSky
1
During this week, we have: Written a Game Design Document whose link can be found at the bottom Developed and iterated our game mechanics Designed both the play place level and the garden level Made t...
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Weekly Progress Update Wk1
February 02, 2024
by
NotValidSky
We have created this small demo to show you how you can interact with the objects in the environment to change some properties of the surroundings to make your way out of the room! In this case: chang...
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Proof of Concept
January 31, 2024
by
inaas
A proof of concept video showing a single part of a potential puzzle in our game!...
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Game Pitch
January 27, 2024
by
laffykaffy
A quick first look at our game concept!...
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Creative Brief
January 27, 2024
by
laffykaffy
Creative brief for TBD...
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