Weekly Progress Update Wk5 - Alpha
Trauma B. Dump » Devlog
For this week, our team has made a build for Alpha, which you can play the tutorial level and the garden level (in attachment). We worked on refining our alpha models too based on feedback we got. For example, we changed the controls, and we also worked on planning a new, more user friendly map of the garden. Here is our proposed map:
We also started working on the play place level, and here is a basic starting draft:
We also worked on implementing a mechanic in the play place level which involves interacting with keys of a xylophone (similar to the wind chimes in the garden level):
Finally, the art team made a bunch of new assets, and here are some of them:
Files
TBD Alpha Demo (MacOS) 55 MB
79 days ago
TBD Alpha Demo (Windows) 114 MB
79 days ago
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Trauma B. Dump
An environmental manipulation escape room game!
Status | In development |
Authors | TrashMannn, NotValidSky, inaas, Anicca, DesBoki, laffykaffy, marrsbarrs |
Genre | Puzzle |
Tags | 3D, Escape Game, Low-poly, Singleplayer |
More posts
- V0.6.2 - Credits Screen and Level UP!27 days ago
- V0.6.1.3 - Audio Fixes36 days ago
- Weekly Progress Update Wk10 - V0.6.1 Voicelines and more scene optimizations!37 days ago
- Weekly Progress Update Wk8&9 - V0.5.1 New Level and A Lot of Optimizing48 days ago
- Weekly Progress Update Wk7 - V0.1.6 Level Optimizing59 days ago
- Weekly Progress Update Wk6 - V0.1.2 Playtest and Updated GDD67 days ago
- Weekly Progress Update Wk4 - Pre-Alpha80 days ago
- Weekly Progress Update Wk3 - Level Prototype87 days ago
- Weekly Progress Update Wk2 - Design Document96 days ago
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