Weekly Progress Update Wk4 - Pre-Alpha
Trauma B. Dump » Devlog
For this week, our team is focusing on building the alpha version, which is mainly optimizing mechanics and building assets.
We have:
- Worked on making the puzzles more coherent and playable by refining the controls and mechanics.
- Added environmental hints.
- Further implemented UI with the main menu, and pause screens.
- Implement game start screen and end screen
- Implement a game pause menu
- Enable time to only move forward to make venus flytrap bloom
- Time will reset after two full rotations
Here is a screenshot of the level we have built so far:
The Start, Select Level, Pause screen:
The assets we've built:
Get Trauma B. Dump
Download NowName your own price
Trauma B. Dump
An environmental manipulation escape room game!
Status | In development |
Authors | TrashMannn, NotValidSky, inaas, Anicca, DesBoki, laffykaffy, marrsbarrs |
Genre | Puzzle |
Tags | 3D, Escape Game, Low-poly, Singleplayer |
More posts
- V0.6.2 - Credits Screen and Level UP!Apr 19, 2024
- V0.6.1.3 - Audio FixesApr 10, 2024
- Weekly Progress Update Wk10 - V0.6.1 Voicelines and more scene optimizations!Apr 09, 2024
- Weekly Progress Update Wk8&9 - V0.5.1 New Level and A Lot of OptimizingMar 29, 2024
- Weekly Progress Update Wk7 - V0.1.6 Level OptimizingMar 18, 2024
- Weekly Progress Update Wk6 - V0.1.2 Playtest and Updated GDDMar 10, 2024
- Weekly Progress Update Wk5 - AlphaMar 03, 2024
- Weekly Progress Update Wk3 - Level PrototypeFeb 19, 2024
- Weekly Progress Update Wk2 - Design DocumentFeb 10, 2024
Leave a comment
Log in with itch.io to leave a comment.